Approx. Level: 45
Below the Medienne Graveyard and beyond the Starkadder Crypt, some of the land's most formidable heroes have been laid to rest. What secrets lie beneath the deep recesses of Medienne's heroes from the past? Only the bravest of adventurers dare disturb their eternal resting place.
Follow directions on how to get to Medienne Graveyard > follow directions on how to get to Starkadder Crypt (level 2) > go to the northeast corner of Starkadder Crypt and kill Starkadder > get bone key from his corpse > then go wsssw kill the ghost of Etienne Mederos > you’ll do a “search” and if it is high enough you’ll notice a secret door to the west > use the key you got from Starkadder to unlock the door > go west and you are in the Crypt of Medienne.
After you search, follow the path around killing skeletons as you go . One of them will drop a shimmering key which is used to unlock the way down. After going all the down, open the west door first.
You can wade all west, then all south, then three east. Your shield’s won’t die. Pull lever to go south to kill the king.
NOTE: All the keys are no.save.
Head all south. From the intersection…
• All west is the liche.
Liche (Croazner) pops: a pinch of black earth, black silk robe (robes of the archimage), belt of resilience, a cloak clasp, red-orange belt (belt of resilience), beautiful diamond ring (Diamond Ring of Strength), rune-inscripted bracer (Bracer of Elemental Defense).
• All east is the shade and vadis. Go all east, then down. Open west, go west, then open down (you will fall down). Shade wanders around and is invisible. Continue to follow the path around killing all ghosts and stuff along the way. When the path dead ends, search down, then open down, and that will be vadis.
Skeleton: jagged iron longsword
Skeletal warrior: old battered iron single-bladed axe, old battered iron broadsword
Skeletal knight: black helm, dark longsword
Shade pops: shimmering black cloak and dark gold ring.
ghost of Kehff D'hreszant pops: stitched silken bracer of the quiet master
ghost of Brother Grullf: oakenwood staff (staff of fortitude), glass flask, phial filled with a yellowish liquid (see invisible), pair of +good+ hard leather boots (boots of travel)
mace of disruption (large steel mace) pops off one of the named ghosts (the cleric bother) by Vadis, the pair past the monk ghost.
dark claymore pops off one of the named ghosts (the paladin bother) by Vadis, the pair past the monk ghost.
mace of darkness (Gleaming Black Mace) pops on a named ghost in level one of the crypt, NW corner.
Vadis pops: pair of black iron gauntlets (gauntlets of might), dark silk torso pad, black sash, ivory bracer, dark crown (obsidian crown)
Wraithlord, vyan sentinal (located west of the paladin, Valldori)- Red Satin Brimmed Hexagonal Bonnet (Herald's Hexagonal Bonnet)
To get to Sir Gallopalot --- in the room with the frost-wreathed shadow, touch shield.