Approx. Level: 35
South of the town of Brithbarad, a rogue band of goblin farmers have taken up residence in a patch of muddy swamp land. It remains a mystery what these farmers were attempting to harvest from the inhospitable land, though the long length of their occupation suggests they must be successful in their endeavors. They have been so successful, in fact, their camp has expanded to include military reinforcements to protect the ramshackle village as the snively goblins scheme to expand their operations. Rumors have begun to spread that an unusually intelligent goblin has been elected as chieftain of the settlement; his paramount mission being reinforcing his dilapidated village and recruiting other goblins to join the growing ranks of their crude army -and destroying all those who aspire to stop him.
From the well in Pennan (one south of sutlers shop) > speed e6n2w19nw11n4wnws
> “ent thi
”
Immediately 1 room south of the entrence to Bloodwash Hills.
To enter the down door into the windmill do bash door
.
See below
Enter Thicket
" to go south.Enter Thicket
" to go north.Bash Door
" to open down exit to get to cogsmith (looks like 18 str might be preq)Enter Furrow
" to go west to find chest and assassin.Climb Tree
" to go up.Climb Furrow
" to go east.Get Sap
" to get Chunk of Hardened Sap (if it doesn’t work, just keep trying)Climb Down
", to go down.Search Desk
", You search through the pile of papers on the workbench, recovering a small wooden gear!search pile
- goblish pitchfork, fine silver knifeturn crank
Per Kiknin - Small wooden gear (from orlumber per boomi) - turn crank
once it breaks gear - fix gear
- consumes gear, 5 goblin sappers jump you as soon as you turn crank again turning the windmill on. Didn't have access to the room north so that’s all I know so far