- Legate skills need added
- Add in Classes
- Add in Prerequisites
- Classes: All
- Prerequisites: none
- Locations:
- Elftown
- Pennan(Sutlers Shop)
- Darkhaven(beautiful vyan woman)
- Kha-da
- EntMoot
- Brembledon (Zaalez)
- Vas Seravas Hunters (scruffy-looking peddler)
- Reagent:
- Classes: thief
- Prerequisites:
- Locations:
- Sos-kul - Need search level 7. Middle eastish side of town there is a room with no one in it. Search a few times and you’ll notice a down exit. Below is the trainer.
- Reagent:
- Classes: thief
- Prerequisites:
- Locations:
- Denab-Knur
- Dark-haven
- Voaleth (Lefty)
- Brithbarad
- Chiiron (nearby cave small gnome thief (Drhumble))
- Reagent:
¶ Bandage
- Classes:
- Prerequisites:
- Locations:
- Pennan (Old Gwen)
- Elftown
- Chiiron
- Sos-kul (shaman)
- Brembledon (Karinna)
- EntMoot
- Voaleth (vyan monk)
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos-kul (master lizardman hunter)
- Pennan (heavily muscled man)
- Chiiron (swordsman)
- Elftown
- Voaleth (Captain)
- Darkhaven (bare-chested ogre)
- Brithbarad (warlord)
- Kha-da
- EntMoot
- Festival of Kantos (Agatha,lumbering treant)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Pennan (Cowled Monk – Gemlongrin)
In the weather worn barn a couple rooms west of the bank > Move Board, Enter Hole > Push BOLT, RAIN, untill they are dark then push BALL until it's lit > then push button to get to monk. West Hidden Meditation Chamber. Here is a quick way to look at the status of the 3 symbols (and what the symbols should be set to once you are done – aka right before you push the button):
| first & | second & | third
The first symbol, that of a runic lightning bolt, glows with the darkness of night.
The second symbol, that of a green raindrop, glows with the darkness of night.
The third symbol, that of a ball of flame, glows with a brilliant red light.
- Reagent:
- Classes: Reaver 64th
- Prerequisites: Rite of disorder at 7
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Classes: Harbinger 25th
- Prerequisites: blind at 7 & flamboyant fandango at 7
- Locations:
- Troll Warrens (Jojin / ghost troll) - outside, north of the entrance.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne Sewer
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Pennan
- Denab
- Mangits (Butcher)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Vaasa (Druid)
- Med Forest(Ranger - Huntsman)
- Reagent:
- Classes: Reaver 53rd
- Prerequisites: Rite of enfeeblement at 7
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek)
- Reagents: None
- Classes: Warrior 60th
- Prerequisites: Requires bash at 7, berserk at 10
- Classes: Harbinger 65th
- Prerequisites: cleave at 7
- Locations:
- Black Wastes (Dwarf on way) - place copper.cube, place haste incense, place glass prism, open trapdoor – to open the way to the dwarf (items will reappear in inventory after you open the trap door for use next mort)
- Reagent:
- Classes: Cleric 75th, Warrior 40th, Paladin 40th
- Prerequisites: third attack at 7
- Classes: Harbinger 50th
- Prerequisites: Morr's gentle touch at 7
- Locations:
- Temple (Battle Priest)
- Reagent:
- Classes: All
- Prerequisites: none
- Locations:
- Vaasa (Llewyrr Woodsman)
- Chiiron (locksmith)
- Elftown
- Voaleth (down exit near magic shop)
- Brithbarad
- Ent’Moot
- Classes:
- Prerequisites:
- Locations:
- Vyan Tombs (pale solemn wraithlord)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Voaleth Palace - south of Voaleth (Statue of a Vyan)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Narak (Ash-covered elf)
- Medienne Forest (tall bearded man)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Voaleth (Lefty)
- Hidden Forest / Med Mercs / Med Thieves (Shifty)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Monestary (High Monk)
- Voaleth
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Death
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Black Wastes (Crazy Dwarf on way) - place copper.cube, place haste incense, place glass prism, open trapdoor
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne (strange man with the look of a teacher)
- Kha-da
- Denab-Knur
- Darkhaven (bare-chested ogre)
- Vas Seravas Hunters (lizardman huntleader)
- Reagent:
- Classes: Reaver 44th
- Prerequisites: Rite of destruction at 7
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes: Reaver 73rd
- Prerequisites: Pandemonium at 7 & Rite of Enfeeblement at 10
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes: Reaver 80th
- Prerequisites: Bedlam at 7 & rite of disorder at 10
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes:
- Prerequisites:
- Locations:
- Cyclops (Monk)
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Cyclops (Monk)
- Reagent:
- Classes: Reaver 57th
- Prerequisites: Entropic sear at 7 & Rite of wroth at 10
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes: Reaver 37th
- Prerequisites: Rite of wroth at 7 & disarm at 7
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes:
- Prerequisites:
- Locations:
- Med Forest (Gnome)
- Reagent:
- Classes: thief 70
- Prerequisites: skewer 7
- Locations:
- thug in Narak (you need to use the barkeep service to spawn the thug, then purchase training session tokens from the barkeep to prac it, one token per session)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Tireth's Swamp (Demon)
If you are a light race (or good alignment), he will ask for a heart of a powerful beast, this is the bloody heart from an ice hound, which is the same reagent for hyper for mages. Give the heart to him, and he’ll teach you.
He his hidden, so make sure to bring detect hidden with you. I find that using a phial works best at lower levels.
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Black Wastes (Crazy Dwarf on way to) - place copper.cube, place haste incense, place glass prism, open trapdoor – to open the way to the dwarf (items will reappear in inventory after you open the trap door for use next mort)
- Chiiron Cathedral (Sighere) - He only trains from 2 to 7. From outside the east gate of Chiiron go, speed 4euesen2ed4e3ne5nwn2wnw2n
- Reagent:
¶ Flamboyant Fandango
- Classes:
- Prerequisites:
- Locations:
- Kha-da (Ghost of an entertainer) - 1 north of cairn stone
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes: Bard 18th, Harbinger 18th
- Prerequisites: Wayward waltz at 7, Faerie fire at 7
- Locations:
- Pennan (Cowled Monk – Gemlongrin) QUEST Seek the ability to become one with your enemy
In the weather worn barn a couple rooms west of the bank > Move Board, Enter Hole > Push BOLT, RAIN, untill they are dark then push BALL until it's lit > then push button to get to monk. West Hidden Meditation Chamber. Here is a quick way to look at the status of the 3 symbols (and what the symbols should be set to once you are done – aka right before you push the button):
| first & | second & | third
The first symbol, that of a runic lightning bolt, glows with the darkness of night.
The second symbol, that of a green raindrop, glows with the darkness of night.
The third symbol, that of a ball of flame, glows with a brilliant red light.
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Med Forest(Ranger - Huntsman)
- Brith-barad
- Voaleth (troll shopkeeper)
- Northwood Farm (ent orchardist)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Barbarians (Dwarf) - Behind Chieftain in Barbarians - move tapestry & N & touch notch & N
- Chiiron Cathedral (Sighere) - From outside the east gate of Chiiron go, speed 4euesen2ed4e3ne5nwn2wnw2n
- Reagent:
- Classes: warrior
- Prerequisites:
- Locations:
- Desert Ogre (Dwarf behind Warlord)
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Kha-da
- Chiiron (trader)
- Darkhaven (beautiful vyan woman)
- Vas Seravas Hunters (scruffy-looking peddler)
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Vassa (Llewyrr Woodsman)
- Chirron (locksmith)
- Denab
- Sos-kul (huntmaster)
- Dark-haven (tall
- dark cloaked figure)
- Voaleth (Lefty)
- Brith
- Med Forest (Gnome)
- Ent’Moot
- Reagent:
- Classes: warrior
- Prerequisites:
- Locations:
- Desert Ogre (Dwarf behind Warlord)
- Reagent:
- Classes: thief
- Prerequisites:
- Locations: Chiiron (locksmith)
- Darkhaven (tall, dark cloaked figure)
- Reagent:
- Classes: paladin
- Prerequisites:
- Locations:
- Narak (Ancient Paladin)
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations: stout lady-dwarf
- Reagent:
- Classes:
- Prerequisites:
- Locations: stout lady-dwarf
- Reagent:
- Classes:
- Prerequisites:
- Locations: stout lady-dwarf
- Reagent:
- Classes:
- Prerequisites:
- Locations: stout lady-dwarf
- Reagent:
- Classes:
- Prerequisites:
- Locations: stout lady-dwarf
- Reagent:
- Classes:
- Prerequisites:
- Locations: stout lady-dwarf
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos-kul (master lizardman hunter)
- Pennan (heavily muscled man)
- Narak (strong and limber vyan)
- Medienne (strange man with the look of a teacher)
- Chiiron (swordsman)
- Kha-da
- Elftown
- Voaleth (Captain)
- Ent’Moot
- Reagent:
¶ Lay Hands
- Classes: paladin
- Prerequisites:
- Locations:
- Medienne (Lord Richard)
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Pennan (Cowled Monk – Gemlongrin)
In the weather worn barn a couple rooms west of the bank > Move Board, Enter Hole > Push BOLT, RAIN, untill they are dark then push BALL until it's lit > then push button to get to monk. West Hidden Meditation Chamber. Here is a quick way to look at the status of the 3 symbols (and what the symbols should be set to once you are done – aka right before you push the button):
| first & | second & | third
The first symbol, that of a runic lightning bolt, glows with the darkness of night.
The second symbol, that of a green raindrop, glows with the darkness of night.
The third symbol, that of a ball of flame, glows with a brilliant red light.
- Reagent:
- Classes: monk
- Prerequisites:
- Locations: Pennan
- Hill Giants (Ki o Ken)
Get the quest from the monk in Pennan.
The mantra quest item is no longer in hillies. You need to retrieve a scarf you get from killing the warchief in Goblin Brigade.
So you have to do a quest for the Pennan monk who tells you to go to Ki o Ken in hillies. I dunno if Ki O Ken would train you before you get that quest.
- Reagent:
- Classes: Legate
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes: monk
- Prerequisites:
- Locations: Monestary
- Near Chiiron (swami)
- Voaleth
- Reagent:
- Classes: warrior
- Prerequisites:
- Locations:
- Black Wastes (Crazy Dwarf on way to) - place copper.cube, place haste incense, place glass prism, open trapdoor – to open the way to the dwarf (items will reappear in inventory after you open the trap door for use next mort)
- Reagent:
- Classes: Harbinger
- Prerequisites: Morr's penance [7] & death knell [10]
- Locations:
- Narak (Traveling Minstrel / sad-looking half-elf)
- Reagent:
- Classes: Harbinger
- Prerequisites: Morr's reach [7]
- Locations:
- Narak (Traveling Minstrel / sad-looking half-elf)
- Reagent:
- Classes: Harbinger
- Prerequisites: Morr's gentle touch [7] & parry [7]
- Locations:
- Troll Warrens (Jojin / Ghost Troll) - north of Troll Warrens
- Narak (Traveling Minstrel / sad-looking half-elf)
- Reagent:
- Classes: Harbinger
- Prerequisites:
- Locations:
- Narak (Traveling Minstrel / sad-looking half-elf)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne Crypt (Sir Gallopalot, 3rd level) -Touch shield in Med Crypt
- Reagent:
¶ Off-hand Attack
- Classes:
- Prerequisites:
- Locations:
- Barbarians (Dwarf) - (Behind Chieftain) - move tap > touch notch
- Reagent:
¶ Off-hand Parry
- Classes:
- Prerequisites:
- Locations:
- Dark Citadel Prison (need the no.save key from the Dark Lord or a pass door phial)
- Reagent:
¶ Pandemonium
- Classes: Reaver 59th
- Prerequisites: Doublecross at 7
- Locations:
- Denab-Knur (ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes:
- Prerequisites:
- Locations:
- Monestary (High Monk)
- Slen's (gnome ghost north of entrance)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos'kul (master lizardman hunter)
- Narak (strong and limber vyan)
- Chiiron (swordsman)
- Kha-da
- Elftown
- Denab-Knur
- Voaleth (Captain)
- Darkhaven (bare-chested ogre)
- Brithbarad (warlord)
- EntMoot
- Reagent:
- Classes: thief
- Prerequisites:
- Locations: Chiiron
- Elftown
- Darkhaven
- Voaleth (Lefty)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Voaleth Caves (ghost of a performer)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Chiiron (locksmith)
- Denab-Knur
- Darkhaven
- Med Forest(Gnome)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Castle Lag (dryad - NW corner)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Black Wastes - the dwarf you pass on the way to Black Wastes or Desert Ogres (the dwarf on top)
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos'kul (master lizardman hunter)
- Pennan (heavily muscled man)
- Medienne (strange man with the look of a teacher)
- Chiiron
- Kha-da
- Elftown
- Denab-Knur
- Voaleth
- EntMoot
- Reagent:
- Classes:
- Prerequisites:
- Locations: Juggler in Narak
- Reagent:
- Classes:
- Prerequisites:
- Locations: gaunt-eyed ogre
- Reagent:
- Classes: paladin
- Prerequisites:
- Locations:
- Medienne Crypt (Sir Gallopalot - 3rd level)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos'kul
- Chiiron
- Elftown
- Narak
- Voaleth (Captain)
- EntMoot
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne
- Voaleth (goblin blacksmith)
- Darkhaven (Moradin, pale-skinned duerger dwarf)
- Narak (man who smells like a camel)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- MBears (old man with the grizzle wolf guarding the ice tunnel through the frozen wall (area north of Yetis, ALL the way north))
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Med Forest (Ranger)
- Brithbarad
- Barbarians (Behind Chieftain - move tape > touch notch)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Vaasa (Llewyrr Woodsman)
- Chiiron (locksmith)
- Sos-kul (huntmaster)
- Brithbarad (ranger)
- EntMoot
- Voaleth (small goblin)
- EntMoot
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos'kul (master lizardman hunter)
- Chiiron (swordsman)
- Monestary (High Monk)
- Elftown
- Denab-Knur (master warrior)
- Brithbarad (warlord)
- EntMoot
- Kryoth Festival (man composed of pure flames)
- Reagent:
¶ Second Off-hand Attack
- Classes:
- Prerequisites:
- Locations: Temple(Xalia)
- Reagent:
¶ Shadow Dance
- Classes: monk
- Prerequisites:
- Locations:
- Pennan (Cowled Monk – Gemlongrin)
In the weather worn barn a couple rooms west of the bank > Move Board, Enter Hole > Push BOLT, RAIN, untill they are dark then push BALL until it's lit > then push button to get to monk. West Hidden Meditation Chamber. Here is a quick way to look at the status of the 3 symbols (and what the symbols should be set to once you are done – aka right before you push the button):
| first & | second & | third
The first symbol, that of a runic lightning bolt, glows with the darkness of night.
The second symbol, that of a green raindrop, glows with the darkness of night.
The third symbol, that of a ball of flame, glows with a brilliant red light.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne (Lord Richard)
- Elftown
- Darkhaven (bare-chested ogre)
- Brithbarad (warlord)
- Ent’Moot
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne (Lord Richard)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Chiiron (locksmith)
- Denab-Knur
- Sos'kul (huntmaster)
- Darkhaven (tall, - dark cloaked figure)
- Voaleth
- Brithbarad
- Med Forest (Gnome)
- Vaasa (Llewyrr Woodsman)
- EntMoot
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Warlock Coven Mines Prison (Wise Lizardman) - A wise lizardman, Venefosk, teaches Stun, Spin Kick, and Transfer Energy. You need crooked iron key to unlock the door. A pass door phial will get the job done as well.
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Sos'kul - Need search level 7. Middle eastish side of town there is a room with no one in it. Search a few times and you’ll notice a down exit. Below is the trainer.
- Reagent:
- Classes:
- Prerequisites:
- Locations: russet-faced gnome
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Warlock Coven Mines Prison (Wise Lizardman) - A wise lizardman, Venefosk, teaches Stun, Spin Kick, and Transfer Energy. You need crooked iron key to unlock the door. A pass door phial will get the job done as well.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Vaasa (Llewyrr Woodsman)
- Vaasa (Tiercen)
- Chiiron
- Kha-da
- Sos'kul (huntmaster)
- Voaleth (young goblin stableboy)
- Darkhaven (bare-chested ogre)
- EntMoot
- Festival of Osse (Marid)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Ghostly Troubadour - southwest spur on trail between pennan and fire giants (from the move landslide location speed 3wuwn2wdwsws3wuwnwdwnwnwnw2s2ws2w
).
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Medienne
- Monestary (High Monk)
- Voaleth
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Med Forest (Ranger)
- Brithbarad
- Sos-kul
- Vaasa (Llewyrr Woodsman)
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Pennan (Cowled Monk – Gemlongrin)
In the weather worn barn a couple rooms west of the bank > Move Board, Enter Hole > Push BOLT, RAIN, untill they are dark then push BALL until it's lit > then push button to get to monk. West Hidden Meditation Chamber. Here is a quick way to look at the status of the 3 symbols (and what the symbols should be set to once you are done – aka right before you push the button):
| first & | second & | third
The first symbol, that of a runic lightning bolt, glows with the darkness of night.
The second symbol, that of a green raindrop, glows with the darkness of night.
The third symbol, that of a ball of flame, glows with a brilliant red light.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Warlock Coven Mines Prison (Wise Lizardman (Venefosk)) QUEST Deliver the message to Kissk
Transfer Energy is taught by the wise lizardman in Warlock Coven Mines. He is located passed the mine cart in the prisoner section. There is a special key to get into his cell that pops off the Warlock Chief (crooked iron key). You can get in with a pass door phial, but you need two to complete the quest without the key. To get the quest try to practice it and then agree with the wise lizardman. The wise lizardman will give you a tattered yellow scroll and then send you to find Kissk. Kissk is the Lizardman Shaman in Sos'Kol (in the temple). Give the scroll the Kissk and he will give you a leather scroll, which is a special recall scroll. Don't ID it. You have to give the wise lizardman this exact scroll. You can’t just give him a general recall. Give him the scroll and then practice.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Tireth's Swamp (Demon)
If you are a light race (or good alignment), he will ask for a heart of a powerful beast, this is the bloody heart from an ice hound, which is the same reagent for hyper for mages. Give the heart to him, and he’ll teach you.
He his hidden, so make sure to bring detect hidden with you. I find that using a phial works best at lower levels.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Tireth's Swamp (Demon)
If you are a light race (or good alignment), he will ask for a heart of a powerful beast, this is the bloody heart from an ice hound, which is the same reagent for hyper for mages. Give the heart to him, and he’ll teach you.
He his hidden, so make sure to bring detect hidden with you. I find that using a phial works best at lower levels.
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Hidden Forest (agile dark-haired gnome) - pull sword at the boss to get to the trainer
- Reagent:
- Classes:
- Prerequisites:
- Locations:
- Narak (Traveling Minstrel / sad-looking half-elf)
- Denab - just north of town (ghost of an ogre singer) QUEST Wayward Waltz
- Reagent:
- Classes: Reaver 77th
- Prerequisites: Wrothful focus at 1
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None
- Classes: Reaver 43th
- Prerequisites: Entropic sear at 7
- Locations:
- Denab-Knur ( ancient one-armed goblin (Cujeek))
- Reagents: None