Approx. Level: 65
Among the wild lands south of Medienne, a massive, forbidding fortress looms above the swamps, looking out over the nearby Northern Sea. Flying from the highest parapet of the fortress, a black banner stirs in the wind; the red Sword of Kerog inscribed within a silver octagon.
Ri'lahl, the High Priest of the Temple, has dedicated this building to a new strength of faith and warcraft to honor the Red Wind. Detractors say that his addition of his own symbol and design to the battle standard means he seeks to become High Priest of the entire faith, supplanting other churches. Faithful of this congregation dismiss such allegations, usually not even considering them worth commenting on.
From outside the west gate of Medienne > speed wn4w2s2wsw3s3es
(this is repop) > speed 2s
> unlock the gate if you have the key, otherwise have a thief pick the lock > open gate
> speed 2e
> touch sym
> ent portal
and you are in temple! You starting location is on the middle of the west side of the map below.
Min Level: 35 for the zone or get kicked and 36 to go through the portal.
Pro Tip: To get the key to the get mentioned above, ask brother Thomas about a key. Brother Thomas is in the temple in the north part of Medienne. He will give you the black key so you don’t have to use a thief to pick the gate every time.
I find it best to work my way around the top, kill the battle priest and kill the guards on the opposite side. Then go west and all up from there. Kill more guards. Take out the 2 Templars, warrior woman (doesn’t always spawn and not agro, but will assist), and the high priest. Then go back the way you came and leave via the bottom rout killing everyone there, stopping to hit the chest on the way out.
Tips: Fire spells seem to work the best on everyone but the guards, so magely folk should be assisting with flame strike type spell.
Tips: Guards are not agro, but do block. Best plan of attack is to have a mage lead off alternating fear on both with damage spells in between. Warrior will rescue mage if the guards break the fear. Guards are a good place to pfull since no other mobs will enter the room.
Tips: The soldier and the young woman are not agro, but do assist.
Tips: The battle priest in the top middle of the map is not agro and pracs CLEAVE. Also a good place to rest if low on heals.
get armor
": Ceremonial armor (in the room NW of the battlepriest, a grey, twisted creature (gargoyle) will attack you. Also pops mithril shield.)